Simon Mounier
Math & Computer Science student at the Université de Montréal.
My journey started at 14 with video games in Unreal Engine 5. I loved it, and it's one of my first experiences with programming. I then started documenting the process on YouTube and TikTok, where I've grown to nearly 60k followers combined.
At 16, to pay for my first trips with friends during school breaks, I started working as a freelance video editor, and ended up delivering 100+ videos for dozens of clients. That's how I got to hike the GR20 in Corsica, and I've had a passion for mountain hiking ever since!
After that, I dabbled a bit in iOS and web apps.
Today, I'm building projects that are meaningful to me, with the goal of working in San Francisco by summer 2027.
I'm also VP of Communications at AEDIROUM, the computer science student association at UdeM.
Projects
What I build, from web apps to video games.
Game of Democracy
React · Supabase (Postgres, auth, server-side voting logic) · Cloudflare Pages
A democratic website. You create your own party, people vote, and the winning party earns the right to rewrite the homepage however it wants: text, images, GIFs, anything. Then it's back to the polls. And if the party in power abuses it, players can overthrow it mid-term by starting a revolution.
A Museum page archives every past election and each winner's homepage.
Designed and built by me, with Claude as a coding assistant.
Video games
Unreal Engine 5 · Blueprints · Blender (3D modeling)
Three games I made solo, from concept to release on itch.io, with 5,000+ downloads combined. I documented the process on my YouTube channel.
Morse App
Swift · SwiftUI
My first mobile app.
Type a sentence in plain language and the app translates it into Morse code, then flashes it out with the phone's flashlight, with dot, dash and gap timing that follows the international standard. Not published yet.
Contact
Here's how to reach me, or follow what I'm up to.